About This Game Conquest of Gerazania is a platform game that is being developed by an Independent Game Development company named Zarkan Entertainment. You will be able to explore the rich story of Gerazania and learn about the Divine Realm and the Mortal Plane and how they interact with each other. The story will primarily take place on Gerazania and you will explore some of the conflicts that exist between the races as they clash for survival.ElvesOne of the original races of Gerazania, the Elves have a natural affinity to magicka, the power that allows the world Gerazania and it's inhabitants to survive. The Shan'Oiel seek to conquer all races they deem lesser than themselves and rule over Gerazania. These Elves feel they are the rightful rulers of the world and that they deserve the right to ascend to Godhood. However, there is a small faction within the races of Elves that do not see things the same way. The Dan'Keril do not agree with the Shan'Oiel's philosophy and their view as every living thing an instrument to a greater power. They seek a balance and peace within the world, they wish to preserve the magicka essence that flows through each living thing and even Gerazania herself.KerchadisThe Kerchadis are an amphibian-humanoid race that is amongst the oldest. Their primary kingdom Sitnalta is in the deepest parts of the oceans where nobody has discovered; the only reason the Kerchadis are a known race is because they have recently come ashore onto the small island of Finij. The Kerchadis have a basic understanding of water and air based magicka and there are extremely few and rare Kerchadis that understand fire based magicka. The Kerchadis make for excellent healers and can mend even the grievous of wounds.TitansThe Titans are a nomadic race and are not separated into any type of tribe. The Titans are a relatively peaceful race and do not attack unless provoked. They do not seek to take sides in any of the wars in Gerazania and prefer to keep to themselves and their traditions. Their bodies are made up of the stone and earth of Gerazania and are powered by magicka in spite of have no understanding for magicka; the shamans of their nomadic herd only utilize the crops and earth of Gerazania for their medicines.HumansThe race of Humans are a fragile one, the youngest race in the history of Gerazania. They have no affinity to magicka and they only understand simple magicka properties; enough for farming and raising livestock. However, the Humans are not rivaled by any other race for their ability to make the best armors and weapons. There are a multitude of tribes and kingdoms belonging to the Human race, however there are three main kingdoms that wholly represent all of humanity; Kingdom Sharala, Kingdom Trejun, and Kingdom Derunv.ZarkonidThe Zarkonid horde are a brutal race, they only follow commands from the queen of their horde. They do not understand the concept of magicka and survive by devouring the earth and magicka of Gerazania, but that does not stop their thirst for flesh and blood. Nobody knows how the Zarkonid came to be; many think that are atrocities created by the recent overflow of magicka due to the Elves rising in power and abusing the magicka of Gerazania.SeverithianThe Severithian are an avian-humanoid race and are segregated into tribes. However, many of the Severithian tribes have been enslaved by the tyrannical Elves. Now, they are no more than property and used as tools for building and serving the Shan'Oiel empire. The Severithian have no natural affinity to magicka and are not very skilled in combat in any manner; their only advantage is that they are able to fly due to their avian features.The Divine RealmThe Divine Realm is a plane that exists parallel to the Mortal Plane. In the Divine Realm consist all manner of magical creatures such as Fae, Nymphs, Abyss Creatures, and all other oddities. However, the main thing for the mortals to worry about in the Divine Realm are the Divine Beings. These Beings have awesome unlimited magical abilities and can either create or destroy life and space as they see fit. 7aa9394dea Title: Conquest of GerazaniaGenre: Action, Adventure, Casual, Indie, RPG, Early AccessDeveloper:Zarkan EntertainmentPublisher:Zarkan EntertainmentRelease Date: 15 Dec, 2017 Conquest Of Gerazania Full Crack [FULL] conquest of germania Launch is coming!: With less than 24 hours remaining for Conquest of Gerazania to be released for Early Access, I can say that I am very excited! Firstly, I would like to thank each and every one of you who support this game by either purchasing, making videos, or providing constructive criticism, so that this game could possibly become the gem I believe it as the potential to be! For those of you who purchase the game you will notice that currently the available modes are 'Practice' and 'Hotseat'! Do not fret, I am working very diligently on releasing the first episode of 'Play' mode; one of the main reasons that it has taken a little longer than expected is because I am trying to make the story mode as immersive as I possibly can. I want to tug at your heart strings, I want to play your emotions like the Devil plays His fiddle, so please bear with me as I work to get the first episode released! I am also planning for 'Onslaught' mode to come out soon. Here, you will be able to fight against waves of enemies with randomized units for a top spot in the leaderboards! Again, I want to thank those of you personally who are supporting this game, I hope you enjoy!. [State of The Game] Upcoming Patch v0.0.8: Greetings Conquerors!Currently Conquest of Gerazania is undergoing a lot of revision just as most games during Early Access change frequently. The biggest change that is being implemented is the campaign feature; it will no longer be an episodic story and will instead allow players to select a race and faction to represent while conquering Gerazania. The campaign will feature a battle map where you will be able to view all of Gerazania by regions and territories, ultimately allowing you to make strategic decisions during your attempt to conquer Gerazania. More specific details will be released once this update is ready to be released!The store page will undergo some revision as well; I will be implementing new/different images and uploading a game play video so that players can get a better understanding of the game and it's mechanics and concepts.Finally, I hope that everyone had an excellent Christmas and enjoyed the holidays with their families and loved ones, see you on the battlefield!. DevBlog #4: Greetings Conquerors,Today is a very important day, and so is tomorrow. This weekend is the Marine Corps Birthday and Veterans Day, because of this, Alpha v1.0.5 will be delayed until the latest of Wednesday, 11/14. Thanks!. Hotfix v0.0.7.1: Thank you again for everyone who has purchased the game! I am releasing a minor hotfix for some minor issues which are displayed below.GeneralCreated an exit game button on the main menu so that players can easily quit the application.Units - Practice ModeFixed an issue where Elite Knight could be selected.Fixed an issue where Legendary Elite Fae Sorceress could be selected.I am still working on finishing the first episode for the story mode and I am hoping to release it very soon! Thank you again for your patience!. DevBlog #1: Hello Conquerors!I wanted to go ahead and start a weekly blog that I put out to keep anyone who is interested in the game updated with the development process; especially going towards the relaunch of Early Access with almost an entirely different game. There also may be a lot of people who may be confused at why the game is taking such a drastic turn during the development process, especially since that it is already currently Early Access. When I first started this project I wanted to create a tabletop game that you can play against your friends similar to that of maybe Warhammer, Warmachines and Hordes, etc. However, as development went on I began to find some of the things, namely multiplayer, that I wanted to include in the game were just simply out of my reach and I was over ambitious. I went back to the drawing board and began to come up with some ideas of what I could do, with my current skill set, in order to make this a great game. Well, I came up with creating a single player RPG game, similar in some ways to that of Divinity, or Dungeons and Dragons, or maybe Icewind Dale, just those types of games. I went to coding this and it become more realistic as each day passed, and now that I finally have a framework that I can work with, I am ready to focus on making this new product and putting it out onto Steam. I am still working on how I am going to do a lot of the mechanics, namely combat, but, the game will be heavily story driven where you kind of have your character, thrown into the world with almost no direction, and it will be up to the player to find out what to do on their own. My goal is to make the world as alive as possible, with all sorts of different stories that play into the world of Gerazania, where your choice would matter in what you do in any given situation. Right now that is what is going on with the current development for Conquest of Gerazania, I hope you guys will enjoy this new product a lot more than the current one, and thank you for your time!
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